using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_GIL_648 : SimTemplate //* 总督察
	{
		//Destroy all enemy Secrets.
		
		public override void getBattlecryEffect(Playfield p, Minion own, Minion target, int choice)
		{
			if (own.own) p.enemySecretList.Clear();
            else p.ownSecretsIDList.Clear();
		}
	}
}